Sparring Shirt
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Warning: End of retail content This page has been imported from the Asheron's Call Community wiki, and reflects the content at the end of retail. Please correct any errors that exist and remove {{Needs Verification}} from the top of this page! For more information see Help:End of Retail Content. |
Introduced: | The Madness of Men |
- Value: 100
- Burden: 135
- Covers Chest, Upper Arms, Lower Arms
- Properties: Dyeable
- Loose shirt typically worn while sparring.
- This item cannot be sold.
Notes
- Sold by one or more shopkeepers.
- Purchased from Bael'Zharon in the Greater Battle Dungeon and selected tailors and barkeeps in Dereth.
- Can no longer be purchased from Mi Chi the Barkeep in Tou-Tou.
- When dyed, the shirt takes on a bright shade of the color. This is one of the few underclothes that fail-dyes orange and not pink
ACID | Name | Sample | Hex | |
---|---|---|---|---|
6025 | SparringShirt | 7D625B | ||
The sample is only an approach of how the item looks ingame. See User:Sanddh/Guides/Armor Color Table for other available palettes. |
Dyed Sparring Shirt | ||||
---|---|---|---|---|
![]() Lapyan (Light Blue) |
![]() Colban (Dark Blue) |
![]() Verdalim (Green) |
![]() Minalim (Mint Green) |
![]() Relanim (Purple) |
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![]() Thananim (Black) |
![]() Hennacin (Red) |
![]() Argenory (White) |
![]() Berimphur (Yellow) |
![]() Fail-Dyed |
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ACID | Name | Sample | Hex | |
---|---|---|---|---|
6023 | SparShirtLapyan | 238A93 (155055) | ||
6032 | SparShirtColban | 00246E (000B22) | ||
6027 | SparShirtVerdalim | 21A517 (14620E) | ||
6030 | SparShirtMinalim | 23936A (15573F) | ||
6031 | SparShirtRelanim | 4E006E (180022) | ||
6029 | SparShirtThananim | 373737 (111111) | ||
6028 | SparShirtHennacin | B80000 (6C0000) | ||
6033 | SparShirtArgenory | 5C5C5C (363636) | ||
6026 | SparShirtBerimphur | B8A500 (6C6100) | ||
6024 | SparShirtFail | CA520A (813507) | ||
The sample is only an approach of how the item looks ingame. See User:Sanddh/Guides/Armor Color Table for other available palettes. |
- Note: the color given by ID-ing the items with VT propertydump was too dark. Therefore +38 lightness was added to represent the ingame colors better. Original Hex in brackets.