Item Enchantment

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Related topics: Magic, Recall Spells

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Introduced:  Release Updated:  Lonely In The World, The Changing of the Ways, Across the Vast Divide, Pillars Made of Sand

Description

Item Enchantment
Description Allows you to cast spells that affect items' properties.
Formula (Focus + Self) / 4
Base Status Unusable
Cost to Train 8
Cost to Specialize 8
Buffs Item Enchantment Mastery (Spell), Focus (Spell), Willpower (Spell)
Debuffs Item Enchantment Ineptitude (Spell), Bafflement (Spell), Feeblemind (Spell)

Starting Equipment

All Character Races

Spell Stacking

Spell Bonuses

Quick reference table to look up spell effects when writing entries (HL is Hermetic Link and SD is Spirit Drinker).

Level BD HS DEF SK SD HL IMP BANE
VII +22 +17% +17% -70 +7% +70% +220 +170%
VI +20 +15% +15% -60 +6% +60% +200 +150%
V +16 +13% +13% -50 +5% +50% +150 +100%
IV +12 +10% +10% -40 +4% +40% +100 +75%
III +8 +7.5% +7.5% -30 +3% +30% +75 +50%
II +4 +5% +5% -20 +2% +20% +50 +25%
I +2 +3% +3% -10 +1% +10% +20 +10%

Notes

  • The School of the Right Hand.
  • During the Lonely In The World event, level VII Item Enchantment was introduced.
  • During the The Changing of the Ways event, the icon for Item Enchantment was changed to a hammer.
    Old icon:
  • During the Across the Vast Divide event, it became possible to cast Item Magic spells directly on the chest area of a player if you have that player targeted (later removed).
  • During the Pillars Made of Sand event, you could now cast Bane and Impenetrability spells on all your items at once by selecting yourself as a target (Item Enchantment Redirection).
  • During the Lessons from the Past event, Weapon Auras were introduced, replacing the single-item spells. Weapon auras, both buffs and debuffs, are cast on the character and affect all applicable weapons. Debuffs now only last 30 seconds in PvP combat, but last the full duration in PvE combat.
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat