Glenden Wood Dungeon Quest
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Glenden Wood Dungeon Quest | |
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Required Level: | Any |
Type: | Solo |
Starts At: | 30.0N, 26.4E in Glenden Wood Dungeon |
Route: | Glenden Wood |
Repeat: | None |
Overview
Custom: This quest has been updated with new reward items.
One of the oldest quests in the game, this quest involves collecting a series of keys which will unlock doors leading to the Oversized Banderling Ogre.
If you have the lockpick skill you do not need any of the keys - highest lock is 162 resistance. See the lockpick guide below.
Gathering the Plain-Looking Key and Rusty Key (steps 1 and 2) are technically not required, as the Large Silver Rat can be killed through the door, and you can loot its body without needing to open the door.
Walkthrough & Notes
Lockpick Guide
If you have lockpick, follow this guide. Otherwise, proceed to step 1 of the full guide.
- From the drop, go to the northwest corner of the room and enter the hallway. Follow the hallway to a room with two desks, and go through the open doorway to the right (north).
- Go through the long diagonal room that has two hallways at the end. Take the passage on the right (north).
- Go straight through the hallway (ignore the first hallway to the right). You will enter a dining hall area. From this large room, take the west exit at the opposite end of the room.
- In the hallway, take the first right (north). At the four-way intersection, go straight (east) through the wide hall with prison cells.
- At the other end of the hall is another four-way intersection. Go straight (east). Go through a small room to reach a three-way intersection, with a cell in front of you. Go left (north).
- Use lockpick to unlock the second door (resistance: 142) on your right (east). Behind the door is a cell containing a lich, and another locked door (resistance: 162). Unlock the second door and proceed through the hallway.
- You will enter the treasure room. While here, you can use lockpick to open any (or all) of the three chests (resistance: 150): Archer's Chest, Clothier's Chest, or Mage's Chest.
- From the treasure room, take the hallway on the east. You will go up and down a somewhat long corridor. Once you meet some rooms at the end, go north and then west into the room with the Oversized Banderling Ogre.
- Kill the Ogre and loot his treasures:
- Platemail Hauberk of the Ogre x3
- Metal Cap of the Ogre x3
- Banderling Board with Nail x3
- You do not need to loot the Treasure Chest Key if you already picked the chests.
You've now obtained all the reward items from this quest.
Step 1: Plain-Looking Key
- From the drop, go to the northwest corner of the room and enter the hallway. Follow the hallway to a room with two desks, and go through the open doorway to the right (north).
- Go through the long diagonal room that has two hallways at the end. Take the passage on the right (north).
- Go straight through the hallway (ignore the first hallway to the right). You will enter a dining hall area. From this large room, take the west exit at the opposite end of the room.
- Continue west, ignoring the first hall to the right. Open a wooden door and enter a room containing a desk and a pulpit with benches. Take the western hall.
- Conintue west again, ignoring the first hall to the left. Open a wooden door and enter a room with three Drudges, one of which is a Drudge Hoarder, kill it for the Plain-Looking Key.
Step 2: Rusty Key
- Head back into the room with the pulpit and benches and go north. Straight forward you will find a locked wooden door (resistance: 100). Unlock this with the Plain-Looking Key.
- Go up the stairs to a small room overlooking an area with two Liches and a Banderling Bloodblade locked inside a room directly beneath you.
- Jump down whilst taking care as the Liches cast spells that could kill a lower level character.
- Dispatch the Liches and unlock the door (resistance: 100) to the Bloodblade, kill it and loot the Rusty Key.
Step 3: Antique Key
- Exit the lich room through the south door and go left heading east into the prison cells section of the dungeon.
- At the first four-way intersection, go right (south). The second cell to your right has a strangely Large Silver Rat. Unlock the door (resistance: 82) with the rusty key and kill it for the Antique Key.
Step 4: The Oversized Banderling Ogre
- Return to the four-way intersection. This time go right (east). Go through a small room to reach a three-way intersection, with a cell in front of you. Go right (south).
- Continue south to the end of the corridor. Unlock the door (resistance: 142) with the Antique Key. Head south and proceed down a long winding ramp leading to the cave area of the dungeon.
- Straight forward is a three-way intersection. Go right (east) here to immediately reach a four-way intersection.
- Optional: From here you can go straight forward (east) to collect the Alloy Tool if you wish.
- At the four-way intersection, take the right (south) to proceed. You will go through a small room with a golem, and then back up another long winding ramp. At the end of the ramp is the treasure room.
- From the treasure room, take the hallway on the east. You will go up and down a somewhat long corridor. Once you meet some rooms at the end, go north and then west into the room with the Oversized Banderling Ogre.
- Kill the Ogre and loot his treasures:
- Take the Treasure Chest Key and return to the treasure room. Use the key to unlock any of the three chests (resistance: 150): Archer's Chest, Clothier's Chest, or Mage's Chest.
- Return to the Facility Hub and show the hauberk to the correct Warden for your reward.
Dungeons & Maps
Dungeon | Coordinates | Wiki Map | ACmaps |
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Glenden Wood Dungeon | 30.0N, 26.4E | -- | 01E3 |
Rewards
Kill and Loot the Oversized Banderling Ogre | |
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Items: | |
Open the Archer's Chest with the Treasure Chest Key | |
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Items: | |
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Open the Clothier's Chest with the Treasure Chest Key | |
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Items: | |
Open the Mages's Chest with the Treasure Chest Key | |
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Items: | |
Facility Hub Bonus (Level 10+): Show any of the reward items to the Warden | |
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Experience: | 100,000 (Fixed) |
Images
Dialog
- Facility Hub Warden
- Warden tells you, "There's a long standing dungeon near the town of Glendon Wood. This dungeon is overrun by creatures that were once contained in its cells."
- Warden tells you, "This will be the greatest dungeoneering challange you've faced yet. You'll need to find creatures that hold the keys or lockpick the doors yourself."
- Warden tells you, "Fight your way through the dungeon and find the Oversized Banderling Ogre. Kill it and recover its Platemail Hauberk."
- Warden tells you, "The portal behind me will take you to Glendon Wood outside the dungeon. Find the Hauberk in the dungeon and return to me with it."
- Showing Platemail Hauberk of the Ogre to the Warden (Bonus Reward)
- You allow Warden to examine your Platemail Hauberk of the Ogre.
- You've earned 100,000 experience.
- Warden tells you, "Ha! I as I thought you were very capable and I'm sure you completed this task with ease. This is a very nice piece of armor, keep it if you can make use of it."
- Warden tells you, "If you have no use for it I'm sure a shopkeep would be willing to offer you a small stack of pyreals in exchange for it."
Update History
Custom: Auroch and a Hard Place
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