Flaming Skull
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Introduced: | The Widening Gyre |
- Value: 1
- Burden: 20
- Skill: Missile Weapons (Thrown)
- Damage: 10 - 25 , Fire
- Speed: Very Fast (10)
- Range: 0 yds.
- It's a skull, that burns within with a strange supernatural flame. You can sense a strange, latent magic within it. When it is thrown in combat, it will mystically replenish itself, tapping into the magic until it is exhausted.
Notes
- Obtained by handing a Skeleton Skull to an Apprentice Mask Maker:
- You give Alexander's Apprentice Skeleton's Skull.
- Alexander's Apprentice tells you, "Making Masks is kind of a waste of time, since Alexander can do it as well. I can make wondrous thrown weapons though."
- Alexander's Apprentice gives you 100 Flaming Skulls.
- You give Janda's Apprentice Skeleton's Skull.
- Janda's Apprentice tells you, "I find a flaming skull is the best way to deter a hostile creature from attacking you!"
- Janda's Apprentice gives you 100 Flaming Skulls.
- You give Tsua's Apprentice Skeleton's Skull.
- Tsua's Apprentice tells you, "I have learned how the ancient art of bringing out the power innate to undead skulls. Either that, or I made a deal with the Virindi for special powers."
- Tsua's Apprentice tells you, "You never can tell nowadays..."
- Tsua's Apprentice gives you 100 Flaming Skulls.
- Stack Size: 100