Difference between revisions of "Item Sets"

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(→‎Loot Sets: copying over latest changes from fandom)
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== Loot Sets ==
 
== Loot Sets ==
Loot generated Item Sets were first introduced in the [[Ancient Powers]] event as part of the new [[Loot Tier|loot tier]].
+
Loot generated Item Sets were first introduced in the [[Ancient Powers]] event as part of the new [[Loot Tier|loot tier]].  
 
 
In addition to spells, some armor contains an ''attribute set''.  The basic concept of ''attribute sets'' is simple; the more pieces of armor from a certain set you wear, the larger the bonus it provides.
 
  
 +
In addition to spells, some armor contains an ''attribute set''.  The basic concept of ''attribute sets'' is simple; the more pieces of armor from a certain set you wear, the larger the bonus it provides.
  
 
# Armor with attribute sets can be found on any type of loot generated armor (i.e. leather, amuli, celdon, convenant, etc..). It's easy to spot a piece of armor that has an attribute set.  First, it will ''always'' have a wield requirement of 180+.  Second, it will say what set it is a part of at the very top of the ID window.
 
# Armor with attribute sets can be found on any type of loot generated armor (i.e. leather, amuli, celdon, convenant, etc..). It's easy to spot a piece of armor that has an attribute set.  First, it will ''always'' have a wield requirement of 180+.  Second, it will say what set it is a part of at the very top of the ID window.
# You can also mix and match attribute sets, so for example, you could wear 3 or 4 pieces from one set, and 3 or 4 from another, which creates a modest bonus in two areas.
+
# You can also mix and match attribute sets, so for example, you could wear 3 or 4 pieces from one set, and 3 or 4 from another, which creates a modest bonus in two areas.
 
# With the exception of the [[Dedication Set]], loot generated set bonuses cap out at 5 pieces.  Wearing more than 5 pieces from the same set will yield no additional bonus.
 
# With the exception of the [[Dedication Set]], loot generated set bonuses cap out at 5 pieces.  Wearing more than 5 pieces from the same set will yield no additional bonus.
 
# You do ''not'' have to be able to ''activate'' armor with attribute sets in order to get the set bonus.  As long as you can put the armor on, you'll receive the set bonus.  This is a good tip for people trying to develop suits for tinkerers and crafters.
 
# You do ''not'' have to be able to ''activate'' armor with attribute sets in order to get the set bonus.  As long as you can put the armor on, you'll receive the set bonus.  This is a good tip for people trying to develop suits for tinkerers and crafters.
 
  
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
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!4+ Piece Secondary Skill(s)
 
!4+ Piece Secondary Skill(s)
 
|-
 
|-
|[[Acid Proof Set]]
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| [[Acid Proof Set]]
|[[Acid Protection (Spell) | Acid Protection]]
+
| [[Acid Resistance Spells|Acid Resistance]]
|[[Pierce Protection]]
+
| [[Piercing Resistance Spells|Piercing Resistance]]
|-
+
|-  
|[[Adept's Set]]
+
| [[Adept's Set]]
|[[Creature Enchantment]]<br>[[Item Enchantment]]<br>[[Life Magic]]<br>[[War Magic]]<br>[[Void Magic]]
+
| [[Creature Enchantment]]<br />[[Item Enchantment]]<br />[[Life Magic]]<br />[[War Magic]]<br />[[Void Magic]]
|[[Magic Defense]]
+
| [[Magic Defense]]
|-
+
|-  
|[[Archer's Set]]
+
| [[Archer's Set]]
|[[Bow]]<br>[[Crossbow]]<br>[[Thrown Weapons]]
+
| [[Missile Weapons]]
|[[Missile Defense]]
+
| [[Missile Defense]]
 
|-
 
|-
|[[Cold Proof Set]]
+
| [[Cold Proof Set]]
|[[Cold Protection (Spell) | Cold Protection]]
+
| [[Cold Resistance Spells|Cold Resistance]]
|[[Bludgeon Protection]]
+
| [[Bludgeoning Resistance Spells|Bludgeon Resistance]]
 
|-
 
|-
|[[Crafter's Set]]
+
| [[Crafter's Set]]
|[[Alchemy]]<br>[[Cooking]]<br>[[Fletching]]<br>[[Lockpick]]
+
| [[Alchemy]]<br />[[Cooking]]<br />[[Fletching]]<br />[[Lockpick]]
|[[Loyalty]]
+
| [[Loyalty]]
 
|-
 
|-
|[[Dedication Set]]
+
| [[Dedication Set]]
|[[Strength]]<br>[[Coordination]]<br>[[Endurance]]<br>[[Quickness]]<br>[[Focus]]<br>[[Self]]
+
| [[Strength]]<br />[[Coordination]]<br />[[Endurance]]<br />[[Quickness]]<br />[[Focus]]<br />[[Self]]
|N/A
+
| N/A
 
|-
 
|-
|[[Defender's Set]]
+
| [[Defender's Set]]
|[[Magic Defense]]<br>[[Melee Defense]]<br>[[Missile Defense]]
+
| [[Magic Defense]]<br />[[Melee Defense]]<br />[[Missile Defense]]<br />[[Shield]]
|[[Rejuvenation (Spell)|Rejuvenation (Stamina)]]
+
| [[Stamina Rejuvenation Spells|Stamina Rejuvenation]]
 
|-
 
|-
|[[Dexterous Set]]
+
| [[Dexterous Set]]
|[[Coordination]]<br>[[Quickness]]
+
| [[Coordination]]<br />[[Quickness]]
|[[Stamina]]
+
| [[Stamina]]
 
|-
 
|-
|[[Flame Proof Set]]
+
| [[Flame Proof Set]]
|[[Fire Protection (Spell) | Fire Protection]]
+
| [[Fire Resistance Spells|Fire Resistance]]
|[[Lightning Protection]]
+
| [[Lightning Resistance Spells|Lightning Resistance]]
 
|-
 
|-
|[[Hardened Set]]
+
| [[Hardened Set]]
|[[Blade Protection (Spell) | Blade Protection]]
+
| [[Slashing Resistance Spells|Blade Resistance]]
|[[Flame Protection]]
+
| [[Fire Resistance Spells|Fire Resistance]]
 
|-
 
|-
|[[Hearty Set]]
+
| [[Hearty Set]]
|[[Endurance]]<br>[[Strength]]
+
| [[Endurance]]<br />[[Strength]]
|[[Health]]
+
| [[Health]]
 
|-
 
|-
|[[Interlocking Set]]
+
| [[Interlocking Set]]
|[[Piercing Protection (Spell) | Piercing Protection]]
+
| [[Piercing Resistance Spells|Piercing Resistance]]
|[[Acid Protection]]
+
| [[Acid Resistance Spells|Acid Resistance]]
 
|-
 
|-
|[[Lightning Proof Set]]
+
| [[Lightning Proof Set]]
|[[Lightning Protection (Spell) | Lightning Protection]]
+
| [[Lightning Resistance Spells|Lightning Resistance]]
|[[Slashing Protection]]
+
| [[Slashing Resistance Spells|Blade Resistance]]
 
|-
 
|-
|[[Reinforced Set]]
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| [[Reinforced Set]]
|[[Bludgeoning Protection (Spell) | Bludgeon Protection]]
+
| [[Bludgeoning Resistance Spells|Bludgeon Resistance]]
|[[Cold Protection]]
+
| [[Cold Resistance Spells|Cold Resistance]]
 
|-
 
|-
|[[Soldier's Set]]
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| [[Soldier's Set]]
|[[Light Weapons]]<br>[[Heavy Weapons]]<br>[[Two Handed Combat]]<br>[[Dirty Fighting]]<br>[[Recklessness]]
+
| [[Light Weapons]]<br />[[Heavy Weapons]]<br />[[Two Handed Combat]]<br />[[Dirty Fighting]]<br />[[Recklessness]]
|[[Melee Defense]]
+
| [[Melee Defense]]
 
|-
 
|-
|[[Swift Set]]
+
| [[Swift Set]]
|[[Jump]]<br>[[Run]]<br>[[Finesse Weapons]]<br>[[Dual Wield]]<br>[[Sneak Attack]]
+
| [[Dual Wield]]<br />[[Finesse Weapons]]<br />[[Jump]]<br />[[Run]]<br />[[Sneak Attack]]
|[[Coordination]]
+
| [[Coordination]]
 
|-
 
|-
|[[Tinker's Set]]
+
| [[Tinker's Set]]
|[[Armor Tinkering]]<br>[[Item Tinkering]]<br>[[Magic Item Tinkering]]<br>[[Weapon Tinkering]]
+
| [[Armor Tinkering]]<br />[[Item Tinkering]]<br />[[Magic Item Tinkering]]<br />[[Weapon Tinkering]]
|[[Salvaging]]
+
| [[Salvaging]]
 
|-
 
|-
|[[Wise Set]]
+
| [[Wise Set]]
|[[Focus]]<br>[[Willpower]]<br>[[Summoning]]
+
| [[Focus]]<br />[[Willpower]]<br />[[Summoning]]
|[[Mana]]
+
| [[Mana]]
 
|-
 
|-
 
|}
 
|}

Revision as of 13:12, 23 May 2022

Related topics: Armor

Item Sets refer to items that when equipped at the same time cast additional bonus spells that are not listed on or cast by any individual item of the set. Set bonuses are based on the number of pieces of the set that are currently equipped, not specific item combinations. Some set bonuses will only activate when all pieces are equipped, others will have different bonuses depending on the number of pieces currently wielded

In the 100th patch non-quest item sets were added. In addition, all items that are part of a set (quest or loot) will display what set they belong to in the first line of the examination panel. In the Shedding Skin patch item sets were added to Rare armor and weapons.

Quest Sets

Rare Item Sets

Loot Sets

Loot generated Item Sets were first introduced in the Ancient Powers event as part of the new loot tier.

In addition to spells, some armor contains an attribute set. The basic concept of attribute sets is simple; the more pieces of armor from a certain set you wear, the larger the bonus it provides.

  1. Armor with attribute sets can be found on any type of loot generated armor (i.e. leather, amuli, celdon, convenant, etc..). It's easy to spot a piece of armor that has an attribute set. First, it will always have a wield requirement of 180+. Second, it will say what set it is a part of at the very top of the ID window.
  2. You can also mix and match attribute sets, so for example, you could wear 3 or 4 pieces from one set, and 3 or 4 from another, which creates a modest bonus in two areas.
  3. With the exception of the Dedication Set, loot generated set bonuses cap out at 5 pieces. Wearing more than 5 pieces from the same set will yield no additional bonus.
  4. You do not have to be able to activate armor with attribute sets in order to get the set bonus. As long as you can put the armor on, you'll receive the set bonus. This is a good tip for people trying to develop suits for tinkerers and crafters.
Attribute Set Primary Skill(s) 4+ Piece Secondary Skill(s)
Acid Proof Set Acid Resistance Piercing Resistance
Adept's Set Creature Enchantment
Item Enchantment
Life Magic
War Magic
Void Magic
Magic Defense
Archer's Set Missile Weapons Missile Defense
Cold Proof Set Cold Resistance Bludgeon Resistance
Crafter's Set Alchemy
Cooking
Fletching
Lockpick
Loyalty
Dedication Set Strength
Coordination
Endurance
Quickness
Focus
Self
N/A
Defender's Set Magic Defense
Melee Defense
Missile Defense
Shield
Stamina Rejuvenation
Dexterous Set Coordination
Quickness
Stamina
Flame Proof Set Fire Resistance Lightning Resistance
Hardened Set Blade Resistance Fire Resistance
Hearty Set Endurance
Strength
Health
Interlocking Set Piercing Resistance Acid Resistance
Lightning Proof Set Lightning Resistance Blade Resistance
Reinforced Set Bludgeon Resistance Cold Resistance
Soldier's Set Light Weapons
Heavy Weapons
Two Handed Combat
Dirty Fighting
Recklessness
Melee Defense
Swift Set Dual Wield
Finesse Weapons
Jump
Run
Sneak Attack
Coordination
Tinker's Set Armor Tinkering
Item Tinkering
Magic Item Tinkering
Weapon Tinkering
Salvaging
Wise Set Focus
Willpower
Summoning
Mana

Cloak Sets

Weave of
Alchemy
Arcane Lore
Armor Tinkering
Assess Creature
Assess Person
Cooking
Creature Enchantment
Deception
Finesse Weapons
Fletching
Healing
Heavy Weapons
Item Enchantment
Item Tinkering
Leadership
Life Magic
Light Weapons
Loyalty
Magic Defense
Magic Item Tinkering
Mana Conversion
Melee Defense
Missile Defense
Salvaging
Two Handed Combat
Void Magic
War Magic
Weapon Tinkering