Difference between revisions of "Glenden Wood Dungeon Quest"

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(complete rework of guide.)
 
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* Banderling Ogre's appearance updated.
 
* Banderling Ogre's appearance updated.
 
* Platemail Hauberk's color changed from silver to purple.
 
* Platemail Hauberk's color changed from silver to purple.
* [[Glenden Wood Dungeon]] updated.
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* Glenden Wood Dungeon updated.
  
 
[[Reforging the Past]]
 
[[Reforging the Past]]
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* Platemail Hauberk renamed to Platemail Hauberk of the Ogre.
 
* Platemail Hauberk renamed to Platemail Hauberk of the Ogre.
 
* Platemail Hauberk of the Ogre stats updated.
 
* Platemail Hauberk of the Ogre stats updated.
* [[Glenden Wood Dungeon]] updated.
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* Glenden Wood Dungeon updated.
  
 
[[Filling in the Blanks]]
 
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* Platemail Hauberk of the Ogre's color changed from purple to silver.
 
* Platemail Hauberk of the Ogre's color changed from purple to silver.
 
* New rewards introduced: Banderling Board with Nail, Glenden Wood Pants, Glenden Wood Shirt, Metal Cap of the Ogre, Tiofor Longbow, Tiofor Staff.
 
* New rewards introduced: Banderling Board with Nail, Glenden Wood Pants, Glenden Wood Shirt, Metal Cap of the Ogre, Tiofor Longbow, Tiofor Staff.
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* Glenden Wood Dungeon updated.
 
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[[Category:Quests: Lockpick Optional]]
 
[[Category:Quests: Lockpick Optional]]

Latest revision as of 19:10, 26 March 2025

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This page has been verified to match the content available on Levistras.
Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Glenden Wood Dungeon Quest
Required Level: Any
Type: Solo
Starts At: 30.0N, 26.4E in Glenden Wood Dungeon
Route: Glenden Wood
Repeat: None

Overview

Custom: This quest has been updated with new reward items.

One of the oldest quests in the game, this quest involves collecting a series of keys which will unlock doors leading to the Oversized Banderling Ogre.

If you have the lockpick skill you do not need any of the keys - highest lock is 162 resistance. See the lockpick guide below.

Gathering the Plain-Looking Key and Rusty Key (steps 1 and 2) are technically not required, as the Large Silver Rat can be killed through the door, and you can loot its body without needing to open the door.

Walkthrough & Notes

Lockpick Guide

If you have lockpick, follow this guide. Otherwise, proceed to step 1 of the full guide.

  1. From the drop, go to the northwest corner of the room and enter the hallway. Follow the hallway to a room with two desks, and go through the open doorway to the right (north).
  2. Go through the long diagonal room that has two hallways at the end. Take the passage on the right (north).
  3. Go straight through the hallway (ignore the first hallway to the right). You will enter a dining hall area. From this large room, take the west exit at the opposite end of the room.
  4. In the hallway, take the first right (north). At the four-way intersection, go straight (east) through the wide hall with prison cells.
  5. At the other end of the hall is another four-way intersection. Go straight (east). Go through a small room to reach a three-way intersection, with a cell in front of you. Go left (north).
  6. Use lockpick to unlock the second door (resistance: 142) on your right (east). Behind the door is a cell containing a lich, and another locked door (resistance: 162). Unlock the second door and proceed through the hallway.
  7. You will enter the treasure room. While here, you can use lockpick to open any (or all) of the three chests (resistance: 150): Archer's Chest, Clothier's Chest, or Mage's Chest.
  8. From the treasure room, take the hallway on the east. You will go up and down a somewhat long corridor. Once you meet some rooms at the end, go north and then west into the room with the Oversized Banderling Ogre.
  9. Kill the Ogre and loot his treasures:

You've now obtained all the reward items from this quest.

Step 1: Plain-Looking Key

  1. From the drop, go to the northwest corner of the room and enter the hallway. Follow the hallway to a room with two desks, and go through the open doorway to the right (north).
  2. Go through the long diagonal room that has two hallways at the end. Take the passage on the right (north).
  3. Go straight through the hallway (ignore the first hallway to the right). You will enter a dining hall area. From this large room, take the west exit at the opposite end of the room.
  4. Continue west, ignoring the first hall to the right. Open a wooden door and enter a room containing a desk and a pulpit with benches. Take the western hall.
  5. Conintue west again, ignoring the first hall to the left. Open a wooden door and enter a room with three Drudges, one of which is a Drudge Hoarder, kill it for the Plain-Looking Key.

Step 2: Rusty Key

  1. Head back into the room with the pulpit and benches and go north. Straight forward you will find a locked wooden door (resistance: 100). Unlock this with the Plain-Looking Key.
  2. Go up the stairs to a small room overlooking an area with two Liches and a Banderling Bloodblade locked inside a room directly beneath you.
  3. Jump down whilst taking care as the Liches cast spells that could kill a lower level character.
  4. Dispatch the Liches and unlock the door (resistance: 100) to the Bloodblade, kill it and loot the Rusty Key.

Step 3: Antique Key

  1. Exit the lich room through the south door and go left heading east into the prison cells section of the dungeon.
  2. At the first four-way intersection, go right (south). The second cell to your right has a strangely Large Silver Rat. Unlock the door (resistance: 82) with the rusty key and kill it for the Antique Key.

Step 4: The Oversized Banderling Ogre

  1. Return to the four-way intersection. This time go right (east). Go through a small room to reach a three-way intersection, with a cell in front of you. Go right (south).
  2. Continue south to the end of the corridor. Unlock the door (resistance: 142) with the Antique Key. Head south and proceed down a long winding ramp leading to the cave area of the dungeon.
  3. Straight forward is a three-way intersection. Go right (east) here to immediately reach a four-way intersection.
    • Optional: From here you can go straight forward (east) to collect the Alloy Tool if you wish.
  4. At the four-way intersection, take the right (south) to proceed. You will go through a small room with a golem, and then back up another long winding ramp. At the end of the ramp is the treasure room.
  5. From the treasure room, take the hallway on the east. You will go up and down a somewhat long corridor. Once you meet some rooms at the end, go north and then west into the room with the Oversized Banderling Ogre.
  6. Kill the Ogre and loot his treasures:
  7. Take the Treasure Chest Key and return to the treasure room. Use the key to unlock any of the three chests (resistance: 150): Archer's Chest, Clothier's Chest, or Mage's Chest.
  8. Return to the Facility Hub and show the hauberk to the correct Warden for your reward.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Glenden Wood Dungeon 30.0N, 26.4E -- 01E3

Rewards

Kill and Loot the Oversized Banderling Ogre
Items:
Open the Archer's Chest with the Treasure Chest Key
Items:
Open the Clothier's Chest with the Treasure Chest Key
Items:
Open the Mages's Chest with the Treasure Chest Key
Items:
Exploration Society Icon.png
Facility Hub Bonus (Level 10+):
Show any of the reward items to the Warden
Experience: 100,000 (Fixed)

Images

Dialog

Facility Hub Warden

Warden tells you, "There's a long standing dungeon near the town of Glendon Wood. This dungeon is overrun by creatures that were once contained in its cells."

Warden tells you, "This will be the greatest dungeoneering challange you've faced yet. You'll need to find creatures that hold the keys or lockpick the doors yourself."

Warden tells you, "Fight your way through the dungeon and find the Oversized Banderling Ogre. Kill it and recover its Platemail Hauberk."

Warden tells you, "The portal behind me will take you to Glendon Wood outside the dungeon. Find the Hauberk in the dungeon and return to me with it."
Showing Platemail Hauberk of the Ogre to the Warden (Bonus Reward)

You allow Warden to examine your Platemail Hauberk of the Ogre.

You've earned 100,000 experience.

Warden tells you, "Ha! I as I thought you were very capable and I'm sure you completed this task with ease. This is a very nice piece of armor, keep it if you can make use of it."

Warden tells you, "If you have no use for it I'm sure a shopkeep would be willing to offer you a small stack of pyreals in exchange for it."

Update History

Release

  • Quest introduced.

Reign of Terror

  • Banderling Guard renamed to Banderling Ogre.
  • Banderling Ogre's appearance updated.
  • Platemail Hauberk's color changed from silver to purple.
  • Glenden Wood Dungeon updated.

Reforging the Past

  • Quest updated to be part of the Facility Hub Quests.
  • Banderling Ogre renamed to Oversived Banderling Ogre.
  • Oversived Banderling Ogre's appearance updated.
  • Platemail Hauberk renamed to Platemail Hauberk of the Ogre.
  • Platemail Hauberk of the Ogre stats updated.
  • Glenden Wood Dungeon updated.

Filling in the Blanks

  • Oversized Banderling Ogre respawn timer reduced to 3 minutes.

Custom: Auroch and a Hard Place

  • Oversived Banderling Ogre's appearance, trophies, and death messages all updated.
  • Platemail Hauberk of the Ogre stats updated.
  • Platemail Hauberk of the Ogre's color changed from purple to silver.
  • New rewards introduced: Banderling Board with Nail, Glenden Wood Pants, Glenden Wood Shirt, Metal Cap of the Ogre, Tiofor Longbow, Tiofor Staff.
  • Glenden Wood Dungeon updated.