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- | Magic School = War Magic | Base Req = 2901 KB (106 words) - 16:25, 19 December 2020
- | Magic School = War Magic | Base Req = 2901 KB (111 words) - 18:48, 19 December 2020
- | Special Req = Your base War Magic must be at least 285 to wield this item. ...Spells = [[Impenetrability V]], [[Willpower Other VI]], [[Moderate War Magic Aptitude]]2 KB (155 words) - 17:10, 19 December 2020
- The base weapons have no wield requirements. ...ns to wield, and melee weapons that require 325 of a given weapon skill to wield. Atlan weapons with minor stones cannot be upgraded further, but the stones6 KB (944 words) - 21:59, 28 May 2021
- 10/30/10/80/100/100 War/Melee D spec Train Life Mana Conversion Item Creature Lore and then whateve 10/100/10/10/100/100 War/Magic Defense spec Train Life Mana C Item Creature Lore Melee D and whateve3 KB (574 words) - 18:50, 19 December 2020
- == Wield Requirements == '''Note:''' Tier 8 armor/clothing/jewelry has a standard level 180 wield requirement.23 KB (3,092 words) - 04:48, 25 November 2025
- |align=center| 250<br>270<br>290 |align=center| No Wield<br>29015 KB (2,128 words) - 02:54, 31 December 2020
- War/Melee D spec War/Magic Defense spec6 KB (1,060 words) - 18:50, 19 December 2020
- |align=center| 270<br>290<br>315 |align=center| No Wield<br>290<br>31015 KB (2,184 words) - 02:55, 31 December 2020
- * New weapons with higher wield requirements have been added to the treasure system ...more damage than existing weapons. These include melee weapons with a 350 wield requirement.9 KB (1,298 words) - 15:27, 19 December 2020
- !Wield Reqs | Base MW 290+20 KB (2,118 words) - 02:43, 2 January 2021
- == Wield Requirements == '''Note:''' Tier 7 armor/clothing/jewelry has a standard level 150 wield requirement.17 KB (2,364 words) - 02:56, 31 December 2020
- * New weapons with higher wield requirements have been added to the treasure system. ...t gems now correctly indicate that the resulting weapon has a crafter-only wield requirement.21 KB (3,619 words) - 07:49, 19 December 2020
- |No Wield |No Wield42 KB (5,622 words) - 20:20, 24 January 2023
- |align=center| No Wield<br>310<br>330<br>355<br><br> |align=center| 160<br>205<br>245<br>270<br>290<br>305<br>33016 KB (2,268 words) - 02:56, 31 December 2020
- Every one hand wield*type spawns with one of five possible variances. Two Handed weapons drop wi |c=Name| [[War Axe]]22 KB (2,849 words) - 17:52, 19 December 2020
- ...e AL. They will be unenchantable and have a Base War Requirement of 290 to wield. ...e AL. They will be unenchantable and have a Base War Requirement of 315 to wield.17 KB (2,896 words) - 17:05, 19 December 2020
- ...reature endowments it casts, if it has cantrips, how much mana it has, its wield requirements, its skill and heritage requirements, etc. Each of these prope ...325-wield sword is just not as useful to a newbie sword character as a no-wield sword, and so you can’t really judge the quality of the two swords on the37 KB (6,187 words) - 20:41, 19 December 2020
- '''Higher Wield-Req Weapons''' ...with a 315 wield requirement and magic casters with 290 and 310 War Magic wield requirements.20 KB (3,546 words) - 07:49, 19 December 2020
- |align=center| 290 |align=center| 29034 KB (4,535 words) - 17:52, 19 December 2020