Difference between revisions of "Phantom Staff"

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{{Needs Verification}}{{Intro
+
{{Verified|Weapon=True}}{{Intro
 
  | Patch Introduced = [[Atonement]]
 
  | Patch Introduced = [[Atonement]]
 
  |  Related Quests = [[Phantom Weapons Quest]]
 
  |  Related Quests = [[Phantom Weapons Quest]]
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  |            Element = Bludgeoning
 
  |            Element = Bludgeoning
 
  |              Speed = Fast (40)
 
  |              Speed = Fast (40)
  |    Bonus to Attack =
+
  |    Bonus to Attack = 15
|  Bonus to Defense =
 
|    Player Attuned =
 
 
  |    Base Weapon Req = 275
 
  |    Base Weapon Req = 275
 
  |    Cannot Be Sold = True
 
  |    Cannot Be Sold = True
 
}}
 
}}
 +
 
==Notes==
 
==Notes==
 +
* {{Differs Note}} This weapon does not have any sub-type. It should be Staff.
 
* Obtained by applying [[Bloodhunter Oil]] to a [[Ravenous Staff]].
 
* Obtained by applying [[Bloodhunter Oil]] to a [[Ravenous Staff]].
 
* Phantasmal ignores all physical armor on the target.
 
* Phantasmal ignores all physical armor on the target.

Latest revision as of 16:19, 17 June 2021

Verified
This page has been verified to match the content available on Levistras.
Introduced:  Atonement Related Quests:  Phantom Weapons Quest Updated:  Master of Arms
Phantom Staff
Phantom Staff Icon.png
  • Value: 3,000
  • Burden: 450
  • Skill: Light Weapons (Staff)
  • Damage: 6.3 - 9 , Bludgeoning
  • Speed: Fast (40)
  • Bonus to Attack Skill: +15%
  • Properties: Unenchantable, Attuned, Bonded, Ivoryable, Phantasmal
  • Wield requires base Light Weapons 275
  • This item cannot be sold.
  • A staff with a ghostly blade crafted from pure chorizite, resistant to any enchantment.
Phantom Staff

Notes

  • Differs from Retail: This weapon does not have any sub-type. It should be Staff.
  • Obtained by applying Bloodhunter Oil to a Ravenous Staff.
  • Phantasmal ignores all physical armor on the target.
  • During the Master of Arms event, the skill was changed from Staff to Light Weapons and the Wield requirement adjusted accordingly. The base damage from 6.3 - 9 was not changed.