Difference between revisions of "Virindi Scalpel Quest"

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{{Needs Verification}}{{Quest Summary
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{{Verified}}{{Quest Summary
 
  |              Level = 60 |  Recommended Level =
 
  |              Level = 60 |  Recommended Level =
 
  |          Quest Type = Solo
 
  |          Quest Type = Solo
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# Inside the dungeon there are three [[Virindi Observer]]s in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
 
# Inside the dungeon there are three [[Virindi Observer]]s in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
 
# You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
 
# You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
# There are two [[Habitat Cache]]s, each contains a {{Itemlink|Glittering Blade}} and {{Itemlink|Flimsy Hilt}} used to make the {{Itemlink|Virindi Scalpel}}. A check against dagger skill is made and if it fails the parts are destroyed.
+
# There are two [[Habitat Cache]]s, each contains a {{Itemlink|Glittering Blade}} and {{Itemlink|Flimsy Hilt}} used to make the {{Itemlink|Sharpened Virindi Scalpel}}. A check against light weapons skill is made and if it fails the parts are destroyed.
  
 
== Dungeons & Maps ==
 
== Dungeons & Maps ==
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* Pre-patch [[Virindi Scalpel|Scalpels]] that existed prior to Pillars Made of Sand renamed to [[Virindi Scalpel]].
 
* Pre-patch [[Virindi Scalpel|Scalpels]] that existed prior to Pillars Made of Sand renamed to [[Virindi Scalpel]].
 
* Pre-patch [[Virindi Scalpel|Scalpels]] can be exchanged with [[Aun Ngationa]] for the newer "Sharpened" version.
 
* Pre-patch [[Virindi Scalpel|Scalpels]] can be exchanged with [[Aun Ngationa]] for the newer "Sharpened" version.
 +
 +
[[Master of Arms]]
 +
* [[Sharpened Virindi Scalpel]] changed to use light weapons.
 +
* Skill check to make the [[Sharpened Virindi Scalpel]] changed to light weapons.
  
 
[[The Quest for Freedom]]
 
[[The Quest for Freedom]]
 
* Repeat timer changed from 27 days to 20 hours.
 
* Repeat timer changed from 27 days to 20 hours.
 
}}
 
}}

Latest revision as of 22:04, 14 November 2025

Verified
This page has been verified to match the content available on Levistras.
Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Virindi Scalpel Quest
Required Level: 60
Type: Solo
Starts At: Marescent Plateau
Route: Timaru
Repeat: 20 Hours

Overview

Walkthrough & Notes

  1. Search the Marescent Plateau for a rare random spawn of the Virindi Collector.
  2. Kill it and loot the Habitat Portal Gem.
  3. Inside the dungeon there are three Virindi Observers in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
  4. You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
  5. There are two Habitat Caches, each contains a Glittering Blade and Flimsy Hilt used to make the Sharpened Virindi Scalpel. A check against light weapons skill is made and if it fails the parts are destroyed.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Habitat N/A -- 0293

Rewards

Items

Images

Click image for full size version.

Dialog

No quest dialog.

Update History

Dark Majesty (expansion)

  • Quest introduced.

Pillars Made of Sand

Treaties in Stone

Master of Arms

The Quest for Freedom

  • Repeat timer changed from 27 days to 20 hours.