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	<id>http://acportalstorm.com/w/mw/index.php?action=history&amp;feed=atom&amp;title=Weapon_Mastery</id>
	<title>Weapon Mastery - Revision history</title>
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	<updated>2026-06-04T18:27:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://acportalstorm.com/w/mw/index.php?title=Weapon_Mastery&amp;diff=216191&amp;oldid=prev</id>
		<title>127.0.0.1 at 20:55, 19 December 2020</title>
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		<updated>2020-12-19T20:55:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Characterlinkbar}}&lt;br /&gt;
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{{righttoc}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;NOTE:  In Spring 2014, Weapon Masteries were updated.  &amp;quot;Weapon masteries are now universal. All characters get the benefit of 5 DR when using a weapon with a mastery, regardless of the character&amp;#039;s mastery. Weapon that previously had no mastery bonus at all still don&amp;#039;t give 5 DR.&amp;quot;&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Introduced in the [[Master of Arms]] event, &amp;#039;&amp;#039;&amp;#039;Weapon Mastery&amp;#039;&amp;#039;&amp;#039; allows a character to gain a +5 [[Damage Rating]] for a melee weapon and one ranged weapon type.&lt;br /&gt;
&lt;br /&gt;
Characters can only have one melee mastery and one ranged mastery at any one time. Melee masteries include: [[Axe]], [[Dagger]], [[Mace]], [[Spear]], [[Staff]], [[Sword]], [[Unarmed Combat]] and [[Two Handed Combat]]. Ranged masteries include: [[Bow]], [[Crossbow]], [[Magic]], and [[Thrown Weapon]].&lt;br /&gt;
&lt;br /&gt;
Existing characters will get one free change to their melee weapon mastery and their ranged mastery.&lt;br /&gt;
&lt;br /&gt;
==Weapon types and masteries==&lt;br /&gt;
[[Heavy Weapons|Heavy]], [[Finesse Weapons|Finesse]], [[Light Weapons|Light]] and [[Missile Weapons|Missile]] weapons list a weapon type after the skill on the stats (ID) panel. For example the [[Amateur Explorer Dirk]] displays Heavy Weapons (Dagger) so receives a damage bonus when the wielder has the dagger weapon mastery.&lt;br /&gt;
&lt;br /&gt;
===Weapons that cannot be mastered===&lt;br /&gt;
Some weapons do not list their type such as the [[Atlan Weapons]] and [[Isparian Weapons]] sets and thus cannot be mastered. Weapons that cannot be mastered have the following description: &amp;quot;This weapon seems tough to master.&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Two handed weapons and magic casters do not display a weapon type.&lt;br /&gt;
&lt;br /&gt;
==Races, Heritages and their specific Masteries==&lt;br /&gt;
Races start with the following masteries:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Race&lt;br /&gt;
!Melee mastery&lt;br /&gt;
!Ranged mastery&lt;br /&gt;
|-&lt;br /&gt;
| [[Character Races#Aluvian|Aluvian]]&lt;br /&gt;
| [[Daggers]]&lt;br /&gt;
| [[Bows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Character Races#Sho|Sho]]&lt;br /&gt;
| [[Unarmed Weapons]]&lt;br /&gt;
| [[Bows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Character Races#Gharu&amp;#039;ndim|Gharu&amp;#039;ndim]]&lt;br /&gt;
| [[Staves]]&lt;br /&gt;
| [[Magic]] (spells)&lt;br /&gt;
|-&lt;br /&gt;
| [[Character Races#Viamontian|Viamontian]]&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| [[Crossbows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Character Races#Umbraen|Umbraen]]&amp;lt;br&amp;gt;[[Character Races#Penumbraen|Penumbraen]]&lt;br /&gt;
| [[Unarmed Weapons]]&lt;br /&gt;
| [[Crossbows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Character Races#Gear Knight|Gear Knight]]&lt;br /&gt;
| [[Maces]]&lt;br /&gt;
| [[Crossbows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Character Races#Empyrean|Empyrean]]&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| [[Magic]] (spells)&lt;br /&gt;
|-&lt;br /&gt;
| [[Character Races#Undead|Undead]]&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| [[Thrown Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Character Races#Aun Tumerok|Aun Tumeroks]]&lt;br /&gt;
| [[Spears]]&lt;br /&gt;
| [[Thrown Weapons]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This will also influence which [[Training Weapons]] a character starts out with. See [[Training and Academy Weapons]] and [[Character Creation]] for an overview.&lt;br /&gt;
&lt;br /&gt;
==Changing your Weapon Mastery==&lt;br /&gt;
&lt;br /&gt;
[[File:Weapon_Mastery_Change.jpg|right]]&lt;br /&gt;
* After creation, you can change your Mastery at the Mastery Statues in [[Arwic]] at 33.5N, 56.8E.&lt;br /&gt;
* Players can receive one free Melee Mastery and one free Ranged Mastery change.&lt;br /&gt;
* If you wish to change Weapon Masteries a 2nd time the following is the cost of making the change:&lt;br /&gt;
** You require 10 [[MMD Note|MMDs]].&lt;br /&gt;
** You have to level 200.&lt;br /&gt;
** You have completed the [[Nalicana&amp;#039;s Test|Luminance Flagging]] quest.&lt;br /&gt;
** You have to have 100,000 [[Luminance]] spare.&lt;br /&gt;
&lt;br /&gt;
===Weapon Mastery Statues===&lt;br /&gt;
{{Item Table&lt;br /&gt;
 | Axe Mastery (Object)&lt;br /&gt;
 | Dagger Mastery (Object)&lt;br /&gt;
 | Mace Mastery (Object)&lt;br /&gt;
 | Spears Mastery (Object)&lt;br /&gt;
 | Staves Mastery (Object)&lt;br /&gt;
 | Sword Mastery (Object)&lt;br /&gt;
 | Unarmed Combat Mastery (Object)&lt;br /&gt;
 | Two Handed Combat Mastery (Object)&lt;br /&gt;
 | Bow Mastery (Object)&lt;br /&gt;
 | Crossbow Mastery (Object)&lt;br /&gt;
 | Thrown Weapons Mastery (Object)&lt;br /&gt;
 | Magic Mastery (Object)&lt;br /&gt;
 | Naturalist (Object)&lt;br /&gt;
 | Primalist (Object)&lt;br /&gt;
 | Necromancer (Object)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ranged Weapon Mastery Statues Live.jpg|Ranged Weapon Mastery Statues&lt;br /&gt;
File:Melee Weapon Mastery Statues Live.jpg|Melee Weapon Mastery Statues&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Combat]]&lt;br /&gt;
* [[Rating]]&lt;br /&gt;
* [[Weapon Skills Update 2012]]&lt;br /&gt;
* [[Weapon Skills Update 2012/FAQ]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* There is a timer in addition to the cost on changing a melee mastery:&lt;br /&gt;
{{Event|You have changed your melee mastery too recently&lt;br /&gt;
&lt;br /&gt;
|Use the statue again if wish to change your mastery to Spears.}}&lt;br /&gt;
{{Tell|Spears Mastery tells you, &amp;quot;You need 100,000 luminance available to have your mastery changed.&amp;quot;}}&lt;br /&gt;
[[Category:Game Mechanics]]&lt;br /&gt;
[[Category:Character]]&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
	</entry>
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