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	<title>User Interface - Revision history</title>
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	<updated>2026-06-04T21:31:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://acportalstorm.com/w/mw/index.php?title=User_Interface&amp;diff=214843&amp;oldid=prev</id>
		<title>127.0.0.1 at 20:47, 19 December 2020</title>
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		<updated>2020-12-19T20:47:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Asheron&amp;#039;s Call in-game tutorial, known as the [[Training Academy Quest]], introduces you to many of the following components.&lt;br /&gt;
&lt;br /&gt;
== Visual Guide ==&lt;br /&gt;
An example of the UI using the default settings and resolution of 800x600. Hover your mouse over areas of the screen for a description. Click an area for more information.&lt;br /&gt;
&lt;br /&gt;
{|border=0 cellpadding=0 cellspacing=0&lt;br /&gt;
|align=left valign=top colspan=2| [[File:User-Interface 01.jpg|link=Health]][[File:User-Interface 02.jpg|link=Stamina]][[File:User-Interface 03.jpg|link=Mana]][[File:User-Interface 04.jpg|link=Status Panels|Status Panels]][[File:User-Interface 05.jpg|In Game Help]][[File:User-Interface 06.jpg|Exit Game]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left valign=top| [[File:User-Interface 07.jpg|link=Graphics|3D Display]]&amp;lt;br&amp;gt;[[File:User-Interface 14.png|link=Chat Interface|Chat &amp;amp; Event Log]]&lt;br /&gt;
|align=left valign=top| [[File:User-Interface 08.jpg|link=Radar]]&amp;lt;br&amp;gt;[[File:User-Interface 09.jpg|Panel Header]]&lt;br /&gt;
{|border=0 cellpadding=0 cellspacing=0&lt;br /&gt;
|align=left valign=top| [[File:User-Interface 10.jpg|link=Paper Doll]]&amp;lt;br&amp;gt;[[File:User-Interface 12.jpg|link=Inventory Panel#Inventory|Inventory]]&lt;br /&gt;
|align=left valign=top| [[File:User-Interface 11.jpg|link=Inventory Panel#Container Slots|Container Slots]]&lt;br /&gt;
|}&lt;br /&gt;
{|border=0 cellpadding=0 cellspacing=0&lt;br /&gt;
|align=left valign=top rowspan=2| [[File:User-Interface 15.jpg|link=Combat Mode|Peace/Combat Mode]]&lt;br /&gt;
|align=left valign=top| [[File:User-Interface 16.jpg|link=Social Systems Panel]][[File:User-Interface 17.jpg|link=Magic Panel]][[File:User-Interface 18.jpg|link=Attributes, Skills, &amp;amp; Titles Panel]][[File:User-Interface 27.jpg|link=Contracts &amp;amp; Journal Panel]][[File:User-Interface 19.jpg|link=Map Panel]][[File:User-Interface 20.jpg|link=Options Panel]]&lt;br /&gt;
|align=left valign=top rowspan=2| [[File:User-Interface 21.jpg|link=Inventory Panel#Container Slots|Open/Close Inventory]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left valign=top| [[File:User-Interface 22.jpg|link=Selected Target Bar|Use Selected Target]][[File:User-Interface 23.jpg|link=Selected Target Bar|Selected Target Bar]][[File:User-Interface 24.jpg|link=Examine Target Panel|Examine Selected Target]]&lt;br /&gt;
|-&lt;br /&gt;
|align=left valign=top colspan=3|[[File:User-Interface 25.jpg|link=Inventory Panel#Shortcut Slots|Shortcut Slots]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{big|&amp;#039;&amp;#039;&amp;#039;Components of the UI&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
* Main Panels:&lt;br /&gt;
** [[Inventory Panel]]&lt;br /&gt;
** [[Social Systems Panel]]&lt;br /&gt;
** [[Magic Panel]]&lt;br /&gt;
** [[Attributes, Skills, &amp;amp; Titles Panel]]&lt;br /&gt;
** [[Contracts &amp;amp; Journal Panel]]&lt;br /&gt;
** [[Map Panel]]&lt;br /&gt;
** [[Options Panel]]&lt;br /&gt;
** [[Status Panels]]&lt;br /&gt;
** [[Examine Target Panel]]&lt;br /&gt;
|&lt;br /&gt;
* Additional UI Components:&lt;br /&gt;
** [[Chat Interface]]&lt;br /&gt;
** [[Combat#Combat Mode|Combat Panel]]&lt;br /&gt;
** [[Magic#Magic Mode|Spell Casting Panel]]&lt;br /&gt;
** [[Salvaging|Salvaging Panel]]&lt;br /&gt;
** [[Secure Trade|Secure Trade Panel]]&lt;br /&gt;
** [[Selected Target Bar]]&lt;br /&gt;
** [[Radar]]&lt;br /&gt;
** [[Graphics|3D Display]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Managing the Interface ==&lt;br /&gt;
The following commands can be entered in the chat interface to save and load customised UI layouts.&lt;br /&gt;
&lt;br /&gt;
* Basic Save/Load UI:&lt;br /&gt;
** Typing /saveui will save the current layout to a file called UI-Default.txt in the folder with your preferences.&lt;br /&gt;
** Type /loadui loads that layout from UI-Default.txt.&lt;br /&gt;
* Saving/Loading multiple UI layouts:&lt;br /&gt;
** If you specify a filename with /saveui it will save the layout to a specific txt file by the same name: [filename].txt&lt;br /&gt;
** If you specify a filename with /loadui it will attempt to load your layout from [filename].txt&lt;br /&gt;
** Example: /saveui awesomemelee would create a file named awesomemelee.txt  which you could then load using /loadui awesomemelee&lt;br /&gt;
* Advanced Feature: Auto UI&lt;br /&gt;
** /saveautoui - Save your layout in a file specific to your character and resolution.&lt;br /&gt;
** If you change resolution while logged on that character, the game will attempt to load the layout you saved with /saveautoui.&lt;br /&gt;
** It is possible to perform a save for each resolution you would like to use while playing that character, and the game will automatically switch between those resolutions. There is a /loadautoui command to force a load if it does not load automatically.&lt;br /&gt;
&lt;br /&gt;
=== Sharing UI Layouts ===&lt;br /&gt;
* UI files are saved in the same location as screenshots ( \\MyDocuments\Asheron&amp;#039;s Call )&lt;br /&gt;
* You can make fine tuned adjustments by editing in notepad.&lt;br /&gt;
* Simply place shared files in the same location and load using the chat commands in game.&lt;br /&gt;
&lt;br /&gt;
=== Decal Plugins ===&lt;br /&gt;
&amp;#039;&amp;#039;See also: [[Plugins]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* [http://www.virindi.net/wiki/index.php/Virindi_Window_Tool Virindi Window Tool] gives you the option to save/load layouts with a User Interface rather than chat commands. Saves the location of AC panels as well as Decal Plugins.&lt;br /&gt;
* Provides the &amp;quot;AC Old UI&amp;quot; option that forces the panels to assume their original positions, as well as move/adjust the screen as you use them. [[https://www.youtube.com/watch?v=Ir6kjAR5MH8 Example]]&lt;br /&gt;
* If you capture a layout with AC Old UI enabled it will only affect plugins and the floating chat windows&lt;br /&gt;
* VWT comes with the [http://www.virindi.net/plugins/ Virindi Tank Bundle]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Character Login Screen]]&lt;br /&gt;
* [[Commands]]&lt;br /&gt;
* [[Game Mechanics]]&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{Update History|&lt;br /&gt;
[[Castling]]&lt;br /&gt;
* Keyboard binds for mapping a number of UI panels and character options added.&lt;br /&gt;
&lt;br /&gt;
[[Throne of Destiny]] expansion&lt;br /&gt;
* New interface skin.&lt;br /&gt;
* Pop-up dialogues.&lt;br /&gt;
* Instead of logging out and changing the keys from the login screen, keys are changed in-game using a large pop-up interface.&lt;br /&gt;
* Floating help system window that has branching, easy-to-navigate menus.&lt;br /&gt;
* The chat window can now be resized smoothly by clicking and dragging on its upper edge.&lt;br /&gt;
* To alert the player when new text has come in, a small, blinking arrow appears at the bottom of the chat box instead of automatically scrolling down.&lt;br /&gt;
* The status text, that used to appear in the top corner, has been moved to the top center, made red and enlarged.&lt;br /&gt;
* You now see a 3D model of any person or monster, instead of a small icon, when you view them in the [[Examine Target Panel]].&lt;br /&gt;
&lt;br /&gt;
[[Friend and Foe]]&lt;br /&gt;
* Tooltip added for when you have dragged an item over to another object, player or NPC in the 3D window, so you can be sure you&amp;#039;re about to hand it to the right thing or person.&lt;br /&gt;
&lt;br /&gt;
[[Blood From Stone]]&lt;br /&gt;
* Mouse Turn &amp;amp; Movement introduced.&lt;br /&gt;
&lt;br /&gt;
[[Dreams of Torment]]&lt;br /&gt;
* All panels are now moveable&lt;br /&gt;
* When appropriate, many panels are resizable.&lt;br /&gt;
* Panels can be locked in place.&lt;br /&gt;
* Playable 3D space no longer changes when opening UI panel elements.&lt;br /&gt;
* Examination panel has now been separated from other panels.&lt;br /&gt;
* Examination panel text has been revamped.&lt;br /&gt;
* Hotbar panel can be expanded to show nine additional slots.&lt;br /&gt;
&lt;br /&gt;
[[Feelings of Dread]]&lt;br /&gt;
* Option for side by side vitals&lt;br /&gt;
* Moved value &amp;amp; burden back to the top of examination&lt;br /&gt;
* Examination panel now updates more frequently while in combat mode&lt;br /&gt;
* SaveAutoUI file is now loaded upon login if character name, server, and resolution correctly matches&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:User Interface]]&lt;br /&gt;
[[Category:Game Mechanic]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Getting Started]]&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
	</entry>
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