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	<title>Turbine Games Q&amp;A/Landscape/Q-32 - Revision history</title>
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	<updated>2026-06-05T20:55:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://acportalstorm.com/w/mw/index.php?title=Turbine_Games_Q%26A/Landscape/Q-32&amp;diff=214134&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 20:45, 19 December 2020</title>
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		<updated>2020-12-19T20:45:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=2570&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = Will you ever change the water?&lt;br /&gt;
 |  Text =&lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2000.11.19&lt;br /&gt;
 |   Player = Giblet&lt;br /&gt;
 |    Title = Will you ever change the water?&lt;br /&gt;
 | Category = Landscape&lt;br /&gt;
 | Question = Someone asked before about making the water real, like dropping a torch in it and watching it float down the river and you said that it wouldn&amp;#039;t happen.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;But what about any other advancements to the water? like making it look like water, mabye semi-translucent? probably could be turned off for people with slower machines.&lt;br /&gt;
I&amp;#039;m mainly interested in making it look somewhat realistic but maybe the ability to not lay down in the middle of a river, disappear and be able to survive in there. =]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;you lay down.&amp;lt;br /&amp;gt;you take 15 points of no-oxygen damage.&amp;lt;br /&amp;gt;you take 14 points of no-oxygen damage.&amp;lt;br /&amp;gt;you take 18 points of no-oxygen damage.&amp;lt;br /&amp;gt;you take 12 points of no-oxygen damage.&amp;lt;br /&amp;gt;River casts breathing ineptitude other VI on you.&amp;lt;br /&amp;gt;you take 80 points of no-oxygen damage.&amp;lt;br /&amp;gt;you drowned.&lt;br /&gt;
 | Answered = 2000.11.20&lt;br /&gt;
 |      Dev = Sean.&lt;br /&gt;
 |   Answer = No.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;There is no way to make the water translucent or make it flow or anything nifty like that in the current engine.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Will we change it, however? Yes. As anything in Dereth, it can change, depending on the storyline that is currently unfolding.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Sean.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
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