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	<title>Turbine Games Q&amp;A/Dungeons/Q-27 - Revision history</title>
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	<updated>2026-06-05T23:48:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://acportalstorm.com/w/mw/index.php?title=Turbine_Games_Q%26A/Dungeons/Q-27&amp;diff=213830&amp;oldid=prev</id>
		<title>127.0.0.1 at 20:44, 19 December 2020</title>
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		<updated>2020-12-19T20:44:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=3591&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = What could cause FPS lag in meeting halls?&lt;br /&gt;
 |  Text =&lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2000.12.05&lt;br /&gt;
 |   Player = Samsun&lt;br /&gt;
 |    Title = What could cause FPS lag in meeting halls?&lt;br /&gt;
 | Category = Dungeons&lt;br /&gt;
 | Question = In the Baishi Meeting hall, sometimes everyone in the hall experiences alot of lag at the same time. Our FPS&amp;#039;s drop to 1.5-3.0. We move outside and everything is fine. Could it be because of all the extreneous lighting around the hall or perhaps the mana pool lagging everything that bad?&lt;br /&gt;
 | Answered = 2000.12.05&lt;br /&gt;
 |      Dev = Stormwaltz&lt;br /&gt;
 |   Answer = More likely it&amp;#039;s because you have a lot of people in there, although I can&amp;#039;t tell from your message what kind of numbers we&amp;#039;re talking about. In general, more than 20 people in eyeshot will be bad, if they all have different textures on their equipment and clothes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Another possibility is particle effects. The only substantive particle effects in the halls are the pillar fires and blue pool fog. Large numbers of players wielding particle weapons will cause a serious hit to framerate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Lighting has minimal effect on rendering time. The mana pool is more likely to cause server lag than framerate lag.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
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