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	<title>Turbine Games Q&amp;A/Dungeons/Q-13 - Revision history</title>
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	<updated>2026-06-05T18:57:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://acportalstorm.com/w/mw/index.php?title=Turbine_Games_Q%26A/Dungeons/Q-13&amp;diff=213816&amp;oldid=prev</id>
		<title>127.0.0.1 at 20:44, 19 December 2020</title>
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		<updated>2020-12-19T20:44:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=1777&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = Non-portal dungeons do exist?&lt;br /&gt;
 |  Text =&lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2000.11.08&lt;br /&gt;
 |   Player = Tuq&amp;#039;ad&lt;br /&gt;
 |    Title = Non-portal dungeons do exist?&lt;br /&gt;
 | Category = Dungeons&lt;br /&gt;
 | Question = Given that the landscape is described as a &amp;quot;flat sheet modified by height and texture&amp;quot;.. how were the underground rooms created near Qal?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;I don&amp;#039;t know if there is a name for them.. but there is a building leading down into the ground, usually populated with Lugians and Mountain Rats. This structure is extremely cool. Hard to duplicate?&lt;br /&gt;
 | Answered = 2000.11.08&lt;br /&gt;
 |      Dev = Stormwaltz&lt;br /&gt;
 |   Answer = Those underground rooms are part of an instantiation - that is, a single complex-architecture model placed on the landscape. They&amp;#039;re really just houses placed partially under the plane of the ground.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The problem with instantitations is, they can only be one land block cell in size without graphics sorting problems, and can &amp;#039;&amp;#039;never&amp;#039;&amp;#039; cross a landblock boundary. Cross a landblock in an instantiation, and you&amp;#039;ll cause a server crash.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;So you can have a building that goes down forever, but it would have to fit into rather small dimensions, and would be &amp;quot;expensive&amp;quot; to model and render in-engine.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
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