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	<title>Turbine Games Q&amp;A/Dungeons/Q-04 - Revision history</title>
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	<updated>2026-06-05T17:55:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://acportalstorm.com/w/mw/index.php?title=Turbine_Games_Q%26A/Dungeons/Q-04&amp;diff=213807&amp;oldid=prev</id>
		<title>127.0.0.1 at 20:44, 19 December 2020</title>
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		<updated>2020-12-19T20:44:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=701&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = Has there been any discussion on adding *Huge* dungeons&lt;br /&gt;
 |  Text =&lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2000.11.01&lt;br /&gt;
 |   Player = Sarec of FrostFell&lt;br /&gt;
 |    Title = Has there been any discussion on adding *Huge* dungeons&lt;br /&gt;
 | Category = Dungeons&lt;br /&gt;
 | Question = Have you guys at Turbine considered large scale dungeons in the vein of Angband and Nethack with large RNG generated dungeons?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Or possibly just massive dungeons designed by hand with tricks and traps such as secret walls you need to jump to pass through and random portals to other spots in it.&amp;lt;br /&amp;gt;A dungeon of such gruesome nature and complexity that the whole may be unexplored for months would be intriguing to high levels that have &amp;#039;seen it all&amp;#039;&lt;br /&gt;
 | Answered = 2000.11.01&lt;br /&gt;
 |      Dev = Jason Booth&lt;br /&gt;
 |   Answer = The larger the dungeon, the longer it takes to pre-process through the pipeline. The pit, for instance, takes about 30 hours to go through the pipe once it&amp;#039;s ready to integrate into the world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Additionally, there are server concerns with large numbers of players in a single dungeon that have to be considered.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;We could do the type of thing you&amp;#039;re talking about, but to keep performance up we&amp;#039;d need to split the dungeon into several sections that can be portaled to a from.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
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