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	<title>Turbine Games Q&amp;A/Balance/Q-18 - Revision history</title>
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	<updated>2026-06-05T19:25:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>127.0.0.1 at 20:44, 19 December 2020</title>
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		<updated>2020-12-19T20:44:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=3572&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = Targeting an opponents armour?&lt;br /&gt;
 |  Text =&lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2000.12.04&lt;br /&gt;
 |   Player = Shadeslay&lt;br /&gt;
 |    Title = Targeting an opponents armour?&lt;br /&gt;
 | Category = Balance&lt;br /&gt;
 | Question = I have tried several times, to no avail. Is it possible? If not why do we have spells such as brittle mail ect? I realize this would effect PK balance. However as it is now a mage can vuln a melee &amp;amp; that melee will have 0al against that spell, because banes &amp;amp; armour offer no protects vs spells. However, if a melee was to vuln a mage that mage&amp;#039;s banes would still give him protection. I read in a previous post that armour &amp;amp; banes will never protect vs spells. Seems a bit unfair, however, if we could target an opponents armour, it would give melee a better chance in PKing, granted they would have to cast twice as many spells to debuff a mage.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Thx for your time&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Sincerly David&lt;br /&gt;
 | Answered = 2000.12.05&lt;br /&gt;
 |      Dev = Stormwaltz&lt;br /&gt;
 |   Answer = No, it&amp;#039;s not possible. Tactically, Lures and Brittle can only be used on shields.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Worn items are fully merged with your avatar - there&amp;#039;s no way to target them.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
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