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	<title>Turbine Games Q&amp;A/Backstory/Q-15 - Revision history</title>
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	<updated>2026-06-05T21:08:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://acportalstorm.com/w/mw/index.php?title=Turbine_Games_Q%26A/Backstory/Q-15&amp;diff=213607&amp;oldid=prev</id>
		<title>127.0.0.1 at 20:44, 19 December 2020</title>
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		<updated>2020-12-19T20:44:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=1935&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = More Interactive Story Events?&lt;br /&gt;
 |  Text =&lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2000.11.09&lt;br /&gt;
 |   Player = Taichi Yagami&lt;br /&gt;
 |    Title = More Interactive Story Events?&lt;br /&gt;
 | Category = Backstory&lt;br /&gt;
 | Question = I understand that AC is a year old, Turbine has another project they&amp;#039;d like to focus effort on (two-point-oh), and limited time to work on these things, but it&amp;#039;s been a while since we&amp;#039;ve had a truly interactive event like the Spire abductions or even the invasion.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Will we see any more of this sort of thing?&lt;br /&gt;
 | Answered = 2000.11.09&lt;br /&gt;
 |      Dev = Stormwaltz&lt;br /&gt;
 |   Answer = I think this question is mainly about events that require live GM&amp;#039;s. We call those &amp;quot;Ops&amp;quot; as opposed to &amp;quot;Events.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Ops are notoriously difficult to run. Since they have to be done live, we have to document responses to everything a player might do ahead of time. We also have to make sure that people have a clear way to refuse participation. We can&amp;#039;t just drop players into a hideous mess of trouble with no warning.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;More importantly, though, such events can realistically involve only a dozen or two people per server. That&amp;#039;s a lot of resources invested for something that won&amp;#039;t be experienced by 98% of the player base.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
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