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	<id>http://acportalstorm.com/w/mw/index.php?action=history&amp;feed=atom&amp;title=Skull_of_High_Acolyte_Quest</id>
	<title>Skull of High Acolyte Quest - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://acportalstorm.com/w/mw/index.php?action=history&amp;feed=atom&amp;title=Skull_of_High_Acolyte_Quest"/>
	<link rel="alternate" type="text/html" href="http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;action=history"/>
	<updated>2026-06-05T05:09:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=222985&amp;oldid=prev</id>
		<title>Spigot: /* Part 1: Portal to the Acolyte Towers */</title>
		<link rel="alternate" type="text/html" href="http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=222985&amp;oldid=prev"/>
		<updated>2022-02-14T13:06:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Part 1: Portal to the Acolyte Towers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:06, 14 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# From there run to 88.4S, 10.6W.  (Note: unless you have more than 200 health and a reasonably high jump, it would be a good idea NOT to jump down behind the Villas. Even at 165, my mage took more than 140 points of impact damage and she was fully buffed.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# From there run to 88.4S, 10.6W.  (Note: unless you have more than 200 health and a reasonably high jump, it would be a good idea NOT to jump down behind the Villas. Even at 165, my mage took more than 140 points of impact damage and she was fully buffed.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Kill the lich outside of the middle tower. Its death opens the door. Run to the top and pull the lever. This will open the door to the highest tower. Enter the highest tower which spawns a group of liches and undead, kill the lich that is taller than the other undead to open the door to the lowest tower.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Kill the lich outside of the middle tower. Its death opens the door. Run to the top and pull the lever. This will open the door to the highest tower. Enter the highest tower which spawns a group of liches and undead, kill the lich that is taller than the other undead to open the door to the lowest tower.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Run down and go inside to trigger a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lesser Acolyte &lt;/del&gt;to spawn outside. Kill the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Acolyte &lt;/del&gt;to spawn the portal.  Enter the Soul Fearing Vestry Portal.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Run down and go inside to trigger a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lich &lt;/ins&gt;to spawn outside. Kill the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lich &lt;/ins&gt;to spawn the portal.  Enter the Soul Fearing Vestry Portal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Part 2: The Acolyte Towers ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Part 2: The Acolyte Towers ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spigot</name></author>
	</entry>
	<entry>
		<id>http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=222357&amp;oldid=prev</id>
		<title>An Adventurer at 17:35, 9 June 2021</title>
		<link rel="alternate" type="text/html" href="http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=222357&amp;oldid=prev"/>
		<updated>2021-06-09T17:35:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:35, 9 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Differs Note}} The experience reward from an Ivory Crafter is 50,000 exp, rather than 300,000 exp.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Differs Note}} The experience reward from an Ivory Crafter is 50,000 exp, rather than 300,000 exp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Differs Note}} The experience reward from an Le-Ai Rea is 100,000 exp, rather than 150,000 exp.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Differs Note}} The experience reward from an Le-Ai Rea is 100,000 exp, rather than 150,000 exp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>An Adventurer</name></author>
	</entry>
	<entry>
		<id>http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=222356&amp;oldid=prev</id>
		<title>An Adventurer at 17:29, 9 June 2021</title>
		<link rel="alternate" type="text/html" href="http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=222356&amp;oldid=prev"/>
		<updated>2021-06-09T17:29:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:29, 9 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Differs Note}} The experience reward from an Ivory Crafter is 50,000 exp, rather than 300,000 exp.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Differs Note}} The experience reward from an Ivory Crafter is 50,000 exp, rather than 300,000 exp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Differs Note}} The experience reward from an Le-Ai Rea is 100,000 exp, rather than 150,000 exp.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Old quest that was good fun to do with a fellowship and offered some good loot at the end. Now the quest is only really worth doing for the [[Skull of High Acolyte]] which is required to gain access to the [[Mines of Despair]] for the [[Focusing Stone Quest]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Old quest that was good fun to do with a fellowship and offered some good loot at the end. Now the quest is only really worth doing for the [[Skull of High Acolyte]] which is required to gain access to the [[Mines of Despair]] for the [[Focusing Stone Quest]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>An Adventurer</name></author>
	</entry>
	<entry>
		<id>http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=222355&amp;oldid=prev</id>
		<title>An Adventurer at 16:55, 9 June 2021</title>
		<link rel="alternate" type="text/html" href="http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=222355&amp;oldid=prev"/>
		<updated>2021-06-09T16:55:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:55, 9 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Needs Verification&lt;/del&gt;}}{{Quest Summary&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Verified|Quest=True&lt;/ins&gt;}}{{Quest Summary&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |               Level = Any&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |               Level = Any&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |   Recommended Level =&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |   Recommended Level =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Differs Note}} The experience reward from an Ivory Crafter is 50,000 exp, rather than 300,000 exp.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Old quest that was good fun to do with a fellowship and offered some good loot at the end. Now the quest is only really worth doing for the [[Skull of High Acolyte]] which is required to gain access to the [[Mines of Despair]] for the [[Focusing Stone Quest]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Old quest that was good fun to do with a fellowship and offered some good loot at the end. Now the quest is only really worth doing for the [[Skull of High Acolyte]] which is required to gain access to the [[Mines of Despair]] for the [[Focusing Stone Quest]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>An Adventurer</name></author>
	</entry>
	<entry>
		<id>http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=208600&amp;oldid=prev</id>
		<title>127.0.0.1 at 20:19, 19 December 2020</title>
		<link rel="alternate" type="text/html" href="http://acportalstorm.com/w/mw/index.php?title=Skull_of_High_Acolyte_Quest&amp;diff=208600&amp;oldid=prev"/>
		<updated>2020-12-19T20:19:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Needs Verification}}{{Quest Summary&lt;br /&gt;
 |               Level = Any&lt;br /&gt;
 |   Recommended Level =&lt;br /&gt;
 |          Quest Type = Small Fellowship&lt;br /&gt;
 |         Starts With =&lt;br /&gt;
 |           Starts At = [[Acolyte Towers]] at 88.4S, 10.6W&lt;br /&gt;
 |               Route = [[Qalaba&amp;#039;r]] to [[Land Bridge Villas]] portal at 74.8S, 17.8E&lt;br /&gt;
 |        Repeat Timer = 20 Hours&lt;br /&gt;
 |    Time to Complete =&lt;br /&gt;
 |           Contracts =&lt;br /&gt;
}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Old quest that was good fun to do with a fellowship and offered some good loot at the end. Now the quest is only really worth doing for the [[Skull of High Acolyte]] which is required to gain access to the [[Mines of Despair]] for the [[Focusing Stone Quest]].&lt;br /&gt;
&lt;br /&gt;
== Walkthrough &amp;amp; Notes ==&lt;br /&gt;
=== Part 1: Portal to the Acolyte Towers ===&lt;br /&gt;
# To start this quest head to [[Qalaba&amp;#039;r]] and use the [[Land Bridge Villas]] portal at 74.8S 17.8E.&lt;br /&gt;
# From there run to 88.4S, 10.6W.  (Note: unless you have more than 200 health and a reasonably high jump, it would be a good idea NOT to jump down behind the Villas. Even at 165, my mage took more than 140 points of impact damage and she was fully buffed.)&lt;br /&gt;
# Kill the lich outside of the middle tower. Its death opens the door. Run to the top and pull the lever. This will open the door to the highest tower. Enter the highest tower which spawns a group of liches and undead, kill the lich that is taller than the other undead to open the door to the lowest tower.&lt;br /&gt;
# Run down and go inside to trigger a Lesser Acolyte to spawn outside. Kill the Acolyte to spawn the portal.  Enter the Soul Fearing Vestry Portal.&lt;br /&gt;
&lt;br /&gt;
=== Part 2: The Acolyte Towers ===&lt;br /&gt;
# From the drop turn right, follow the passage, look for a button in an alcove to your right. It opens a door to the right further down the passage. Straight across from the open door is another locked door. To open it, go up the ramp and run around the wall to a room full of zombies. Pull the lever in the back of the room.  Run back down through both doors.&lt;br /&gt;
# Head north down the ramp. At the &amp;quot;T&amp;quot; turn left, then right, heading north. Ignore all side passages til the next &amp;quot;T&amp;quot;. Turn left, then right, heading north into the final room and the first Lesser Acolyte.  Kill him to spawn a portal to the next dungeon.&lt;br /&gt;
# From the drop, go west &amp;#039;til you get to a locked door on the right. To open it, there is a corridor (just around the corner) on the south wall.  Hug the right or west wall, the button is located across the bridge at the end of a short corridor to the right. In order to make the run back easier, you may want to kill everything on your way to the button.&lt;br /&gt;
# Back to the door, and down the ramp. At the &amp;quot;T&amp;quot; turn right then north up the ramp to a ledge. You must jump across to the room with the lever. After pulling the lever, jump down and go to the west around a wall to a ramp. Go down the ramp and through two doors. The second Lesser Acolyte awaits. Kill him to spawn a portal to the next dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Part 3: The High Acolyte ===&lt;br /&gt;
# From the drop use the west corridor, then up the ramp and north &amp;#039;til you hit a dead end. Go through the door to the right, then north up a ramp. Follow the corridor around &amp;#039;til you&amp;#039;re once again heading north down a ramp. Turn left, then left again, there is a button in an alcove to your right. It unlocks a door on the south wall behind you.&lt;br /&gt;
# Follow the corridor to the High Acolyte. Kill him to spawn a portal.&lt;br /&gt;
# But, wait! There&amp;#039;s more! Make sure that everyone loots a {{Itemlink|Yucky Key}} and a {{Itemlink|Skull of High Acolyte}}. Since the High Acolyte only drops one Yucky Key and Skull per death, you&amp;#039;ll have to wait for respawn.  The respawn is about 5 minutes.  After everyone has their skull and key, use the portal.  The Yucky Key has 4 uses. The [[Small Chest]]s are located across the hall from the surface portal.&lt;br /&gt;
# Take the Skull of High Acolyte to [[Le-Ai Rea]] located at 75.9S 57.3E. He gives a [[Golden Key]] and [[Le-Ai Rea&amp;#039;s Key]] for each Skull of High Acolyte. These keys are needed for the [[Focusing Stone Quest]].&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Maps ==&lt;br /&gt;
{{Dungeon Table&lt;br /&gt;
 | Table Rows =&lt;br /&gt;
{{Dungeon Maps&lt;br /&gt;
 |         Dungeon = Acolyte Towers&lt;br /&gt;
 |     Coordinates = 88.4S, 10.6W&lt;br /&gt;
 |       ACmaps ID = 02EF&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
{{Rewards Table&lt;br /&gt;
 |           Quest Task =&lt;br /&gt;
 |          Item Reward =&lt;br /&gt;
* {{Itemlink|Skull of High Acolyte|Mode=icon}}&lt;br /&gt;
 |        Max XP Reward =  |        Percent of Level =  |         Level Cap =&lt;br /&gt;
 | Repeat Max XP Reward =  | Repeat Percent of Level =  |  Repeat Level Cap =&lt;br /&gt;
 |     Luminance Reward =&lt;br /&gt;
 |         Title Reward =&lt;br /&gt;
 |         Other Reward =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Rewards Table&lt;br /&gt;
 |           Quest Task = Give Skull of High Acolyte to [[Le-Ai Rea]]&lt;br /&gt;
 |          Item Reward =&lt;br /&gt;
* {{Itemlink|Golden Key (Mines of Despair)|Golden Key|Mode=icon}}&lt;br /&gt;
* {{Itemlink|Le-Ai Rea&amp;#039;s Key|Mode=icon}}&lt;br /&gt;
 |        Max XP Reward = 150,000&lt;br /&gt;
 |     Percent of Level = N/A&lt;br /&gt;
 |            Level Cap = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Rewards Table&lt;br /&gt;
 |           Quest Task = Give Skull of High Acolyte to an [[Ivory Crafter]]&lt;br /&gt;
 |        Max XP Reward = 300,000&lt;br /&gt;
 |     Percent of Level = N/A&lt;br /&gt;
 |            Level Cap = N/A&lt;br /&gt;
|Other Reward = 5,000 Pyreals}}&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=200px perrow=3&amp;gt;&lt;br /&gt;
File:Skull of High Acolyte Quest Live 2.jpg&lt;br /&gt;
File:Skull of High Acolyte Quest Live 3.jpg&lt;br /&gt;
File:Skull of High Acolyte Quest Live 4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dialog ==&lt;br /&gt;
{{Dialog|&lt;br /&gt;
;Lich (Lesser Acolyte) spawn message&lt;br /&gt;
|A Lesser Acolyte has been summoned nearby.&lt;br /&gt;
&lt;br /&gt;
;Lich (Lesser Acolyte) death message&lt;br /&gt;
|Magic swirls around the acolyte, forming a portal to the next area.&lt;br /&gt;
&lt;br /&gt;
;Lesser Acolyte (noth) death message&lt;br /&gt;
|Magic swirls around the acolyte, forming a portal to the next area.&lt;br /&gt;
&lt;br /&gt;
;High Acolyte death message&lt;br /&gt;
|Magic swirls around the acolyte, forming a portal to the next area.&lt;br /&gt;
&lt;br /&gt;
;Handing in Skull of High Acolyte to Ivory Crafter&lt;br /&gt;
|You give Ivory Crafter Skull of High Acolyte.&lt;br /&gt;
|Ivory Crafter tells you, &amp;quot;This skull is very unique, it will be extremely useful to me.&amp;quot;&lt;br /&gt;
|You&amp;#039;ve earned 300,000 experience.&lt;br /&gt;
|Ivory Crafter gives you 5,000 Pyreals.&lt;br /&gt;
|Ivory Crafter tells you, &amp;quot;Thank you for bringing me this treasure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Handing in Skull of High Acolyte to Le-Ai Rea&lt;br /&gt;
|You give Le-Ai Rea Skull of High Acolyte&lt;br /&gt;
|Le-Ai Rea tells you, &amp;quot;Very ipressive!  You managed to obtain the most unholy of skulls.&lt;br /&gt;
|You&amp;#039;ve earned 150,000 experience&lt;br /&gt;
|Le-Ai Rea holds the Skull of the High Acolyte with much admiration&lt;br /&gt;
|Le-Ai Rea tells you, &amp;quot;You have proven your worth to me.&lt;br /&gt;
|Le-Ai Rea tells you, &amp;quot;Take these keys.  It will give you access to the place many fear.&lt;br /&gt;
|Le-Ai Rea gives you Golden Key&lt;br /&gt;
|Le-Ai Rea gives you Le-Ai Rea&amp;#039;s Key&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
{{Update History|&lt;br /&gt;
[[Taste of Twilight]]&lt;br /&gt;
* Quest introduced.&lt;br /&gt;
&lt;br /&gt;
[[Dispatch]]&lt;br /&gt;
* [[Skull of High Acolyte]] timer changed from ?? to 13 days.&lt;br /&gt;
* XP reward of 200,000 added to skull hand in.&lt;br /&gt;
&lt;br /&gt;
[[Learning From Experience]]&lt;br /&gt;
* XP reward increased from 200,000 to 300,000.&lt;br /&gt;
&lt;br /&gt;
[[The Quest for Freedom]]&lt;br /&gt;
* Repeat timer changed from 13 days to 20 hours.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
	</entry>
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