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	<id>http://acportalstorm.com/w/mw/index.php?action=history&amp;feed=atom&amp;title=Microsoft_Games_Archive%2FWorld%2FSpells</id>
	<title>Microsoft Games Archive/World/Spells - Revision history</title>
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	<updated>2026-06-04T18:36:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://acportalstorm.com/w/mw/index.php?title=Microsoft_Games_Archive/World/Spells&amp;diff=196634&amp;oldid=prev</id>
		<title>127.0.0.1 at 18:18, 19 December 2020</title>
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		<updated>2020-12-19T18:18:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Related|Spells}}&lt;br /&gt;
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{{Microsoft Games&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://microsoft.com/games/zone/asheronscall/spells.htm&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = [[File:Asheron&amp;#039;s Call Historical Archive Header world.gif]]&lt;br /&gt;
::::&amp;lt;font color=#FFA500 size=7&amp;gt;Spells&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 |  Text =&lt;br /&gt;
The arcane lore of Dereth comprises more than 1600 spells for you to learn and master! By combining words, gestures, and mysterious reagents, you&amp;#039;ll be able to call upon a myriad of [[Microsoft Games Archive/World/Magic|&amp;lt;font color=#53D940&amp;gt;&amp;lt;u&amp;gt;strange and wonderous forces&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;]] to both heal, and destroy. Your career in Sorcery begins by acquiring spells through training, adventuring, or even experimentation with sequences of components to invent your own spells. Because of Asheron&amp;#039;s Call unique spell &amp;quot;economy&amp;quot;, the fewer players that use a particular spell, the greater the effectiveness of that spell. So, you&amp;#039;ll want to guard any new discoveries fiercely. Magic spells are divided among four schools:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;School of the Arm&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; (War Magic): Destructive spells. Spells belonging to this school are especially useful in combat.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;School of the Right Hand&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; (Item Enchantment): Use the spells from this school to temporarily affect the attributes of an item.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;School of the Left Hand&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; (Creature Enchantment): These spells temporarily change the attributes of creatures and humans.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;School of the Heart&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; (Life Magic): This school specializes in healing and protection spells.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=yellow size=2&amp;gt;&amp;lt;b&amp;gt;Other Magic-Related Skills:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;Arcane Lore&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;: Needed to read, and thus learn, the spells on ancient scrolls and to understand and use magic items.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;Mana Conversion&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;: Helps reduce the amount of Mana used when casting spells.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;Magic Defense&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;: A must if you are going toe-to-toe with spellcasters. Helps you to defend against magical attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=yellow size=2&amp;gt;&amp;lt;b&amp;gt;Some of the more fantastic spells in the game include:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:* &amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;Acid Volley&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; -- This spell launches three caustic streams of acid at the unfortunate target.&lt;br /&gt;
:* &amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;Swiftkiller&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; -- Casting this enchantment on a weapon makes it quicker and deadlier in battle.&lt;br /&gt;
:* &amp;lt;font color=#FACC30 size=3&amp;gt;&amp;lt;b&amp;gt;Force Bolt&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; -- This spell invokes a wave of pure concussive force, which brutalizes its target.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
	</entry>
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