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	<id>http://acportalstorm.com/w/mw/index.php?action=history&amp;feed=atom&amp;title=Graphics</id>
	<title>Graphics - Revision history</title>
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	<updated>2026-06-05T00:28:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://acportalstorm.com/w/mw/index.php?title=Graphics&amp;diff=187608&amp;oldid=prev</id>
		<title>127.0.0.1 at 17:02, 19 December 2020</title>
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		<updated>2020-12-19T17:02:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Related|User Interface|Graphical Errors|Frequently Asked Questions}}&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
* [[Microsoft Games Archive/Technical/Toby Ragaini Interview|Toby Ragaini discusses AC&amp;#039;s Weather Effects]]&lt;br /&gt;
&lt;br /&gt;
== Graphics Engine Updates ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Updates&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkness Ascendant]]&lt;br /&gt;
| Colored lighting effects introduced. Many lights, including the sun and moon, will now cast colored light in both hardware and software modes.&lt;br /&gt;
|-&lt;br /&gt;
|[[Throne of Destiny]] Expansion&lt;br /&gt;
|&lt;br /&gt;
* Updated from DirectX 7 to DirectX 9 and from 16-bit to 32-bit texture buffers.&lt;br /&gt;
* A complete texture update (6,500 textures).&lt;br /&gt;
* Some low-poly models (such as Gromnies and Monougas) updated.&lt;br /&gt;
* True Z-Buffering support.&lt;br /&gt;
* Native window mode (no more need to patch the client.)&lt;br /&gt;
* Anisotropic Filtering and V-Sync support.&lt;br /&gt;
* Basic lighting effects on your character.&lt;br /&gt;
* New pop-up windows for help system and trade skill interactions.&lt;br /&gt;
* 3D models of people and creatures are now shown in the ID panel instead of an icon.&lt;br /&gt;
* Software mode will no longer be supported.&lt;br /&gt;
* Weather Effects including landscape fog left out of new code base due to performance issues.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisals]]&lt;br /&gt;
| Higher Resolution Textures activated for ToD clients. (From the Texture detail dropdown box, select Very High setting)&lt;br /&gt;
|-&lt;br /&gt;
| [[Toward Ancient Shores]]&lt;br /&gt;
| Lightning effects disabled due to complaints (you can still see the effect without the sound, however, at the [[Battlefield of Ayn Tayan]]).&lt;br /&gt;
|-&lt;br /&gt;
| [[Shifting Gears]]&lt;br /&gt;
| Landscape distance fog reintroduced.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Risen Princess]]&lt;br /&gt;
| Weather effects reintroduced.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Model &amp;amp; Texture Updates ==&lt;br /&gt;
&amp;#039;&amp;#039;Click each event link to see some before &amp;amp; after images&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Models/Textures Updated&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkness Ascendant#Images|Darkness Ascendant]]&lt;br /&gt;
| [[Drudges]], [[Golems]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hollow Victory#Images|Hollow Victory]]&lt;br /&gt;
| [[Tuskers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chains of Command#Images|Chains of Command]]&lt;br /&gt;
| Character Underwear&lt;br /&gt;
|-&lt;br /&gt;
| [[The Widening Gyre#Images|The Widening Gyre]]&lt;br /&gt;
| [[Olthoi]]&lt;br /&gt;
|-&lt;br /&gt;
| [[A Reign of Stone#Images|A Reign of Stone]]&lt;br /&gt;
| [[Lugian]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[The Gathering Storm#Images|The Gathering Storm]]&lt;br /&gt;
| [[Mosswart]]s, [[Cow]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[Flesh and Blood#Images|Flesh and Blood]]&lt;br /&gt;
| [[Empyrean Stone Head]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Festivus#Images|Festivus]]&lt;br /&gt;
| [[Banderling]]s, Human hands updated with thumbs&lt;br /&gt;
|-&lt;br /&gt;
| [[Mirror, Mirror#Images|Mirror, Mirror]]&lt;br /&gt;
| Armored [[Skeleton]]s, Armored [[Undead]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Madness of Men#Images|The Madness of Men]]&lt;br /&gt;
| [[Gelidite Acolyte]], [[Gelidite Initiate]], [[Gelidite Lord]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Across the Vast Divide#Images|Across the Vast Divide]]&lt;br /&gt;
| [[Small Creepy Statue]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[A New Threat#Images|A New Threat]]&lt;br /&gt;
| Fern Plants, [[Mites]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pillars Made of Sand#Images|Pillars Made of Sand]]&lt;br /&gt;
| [[Idol|Mosswart Idols]]&lt;br /&gt;
|-&lt;br /&gt;
| [[From the Darkness Born#Images|From the Darkness Born]]&lt;br /&gt;
| [[Phyntos Wasps]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Throne of Destiny#Images|Throne of Destiny]] Expansion&lt;br /&gt;
| [[Lifestone]], [[Gromnie]]s, [[Monouga]]s, [[Reedshark]]s, [[Skeleton]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[Friend and Foe#Images|Friend and Foe]]&lt;br /&gt;
| [[Tumeroks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Announcements - 2010/06 - Shifting Gears#Teaser Images|Shifting Gears]]&lt;br /&gt;
| Landscape: Grass, Ice, Desert etc&lt;br /&gt;
|-&lt;br /&gt;
| [[Winter&amp;#039;s Knight]]&lt;br /&gt;
| Pine Trees&lt;br /&gt;
|-&lt;br /&gt;
| [[Quiet Before the Storm#Images|Quiet Before the Storm]]&lt;br /&gt;
| Aluvian [[Door]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[Shifting Shadows]]&lt;br /&gt;
| [[Barbers and Hairstyles|Hairstyles]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Animation Updates ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! New Animation&lt;br /&gt;
|-&lt;br /&gt;
| [[Thorns of the Hopeslayer]]&lt;br /&gt;
| Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away.&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight&amp;#039;s Gleaming]]&lt;br /&gt;
| New logout motion and animation. Now, when a player logs out, they get purple bubbly effects and fade out.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Widening Gyre]]&lt;br /&gt;
| When you pick up something from a different height the animation is different -- arm swipe only, no bending.&lt;br /&gt;
|-&lt;br /&gt;
| [[The First Strike]]&lt;br /&gt;
| New animation for the house recall function that more closely mirrors the duration of the recall.&lt;br /&gt;
|-&lt;br /&gt;
| [[Atonement]]&lt;br /&gt;
| The animations and sounds from double- and triple-striking just weren&amp;#039;t cool enough, so we tweaked them slightly. Thrill at the enhanced swinging action!&lt;br /&gt;
|-&lt;br /&gt;
| [[Visions in the Darkness]]&lt;br /&gt;
| New animations for @lifestone, @marketplace, and @pklite commands.&lt;br /&gt;
|-&lt;br /&gt;
| [[A New Threat]]&lt;br /&gt;
| New backflip animation for [[Mites]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Quiet Before the Storm]]&lt;br /&gt;
| The Logout/Lifestone animation has been changed to have a smoother looking animation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc Changes ==&lt;br /&gt;
??&lt;br /&gt;
* [[Shadow]] creatures now transparent.&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Panumbris Shadow (Old) Live.jpg|thumb|100px|Before]]&lt;br /&gt;
|[[File:Panumbris Shadow Live.jpg|thumb|100px|After]]&lt;br /&gt;
|}&lt;br /&gt;
[[Should the Stars Fall]]&lt;br /&gt;
* The animation speed for equipping and un-equipping bows and crossbows has been increased.&lt;br /&gt;
[[The Gathering Storm]]&lt;br /&gt;
* Nighttime visibility has been increased.&lt;br /&gt;
[[Dead of Winter]]&lt;br /&gt;
* Snow texture brightness reduced.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanic]]&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
	</entry>
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